
In addition to the website, Hey Poor Player can be found in page and group form on Facebook and Twitter, creating Let’s Play and video review goodness on Youtube (which is where I normally lives), and playing away for your entertainment on Twitch. The Hey Poor Podcast can be found and subscribed to on iTunes and Stitcher. Multiple audio logs state that the Von Braun was launched with faulty. Now consider what a mad god could do with such technology on a large scale. SHODAN, in disguise as Polito, merely uses it to censor the recent memory of the player character. Have a question or coded message for the Hey Poor Podcast? Send it to on Twitter or post on the forums ! From Wikipedia: System Shock 2 is a 1999 first-person action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios.Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game System Shock. Even worse is the fact that memory altering is confirmed to exist in the world of System Shock 2.
#System shock 2 audio logs code
Talking Points: MOTHERGUNSHIP, Project Warlock, Sinner: Sacrifice For Redemption, Final Fantasy Trading Card Game, Soul Calibur 6, Code Vein, Light Fall, City of the Shroud, Swords of Ditto, Death Garden, Trailblazers, Dead Cells, Sky Noon, Space Junkies, Ultra Space Battle Brawl, Brawlhalla, Just Shapes & Beats, Final Fantasy XIV, the Power Glove concertĪs well as interviews with the creators of: Sky Noon, Guacamelee! 2, Sinner: Sacrifice For Redemption, Swords of Ditto,Īnd another interview with: Eric Knox, AKA eSeamus (This episode also features Derek McCurry, Ron White, Tim LaMarque and Jesse Ure.) Here you’ll find discussions of every game that mattered, interviews with the developers of some of the most exciting upcoming indie titles, tales of Shake Shack, and more!

#System shock 2 audio logs series
His only communication with the outside world (besides, like, Twitter and Facebook and Skype and his phone and stuff) was a series of fascinating audio logs, which we have edited together into a podcast-like configuration suitable for your ears and home. This week, we sent occasional investigative reporter and Hey Poor Podcast regular Jay Petrequin to the PAX East show floor, where he spent four days playing games until he wanted to die. Subscribe: Apple Podcasts | Google Podcasts | Email | RSS It’s like a series of System Shock-esque audio logs from PAX.
